kotor 2 guardian build

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Force Powers are simple. We've added a "Necessary cookies only" option to the cookie consent popup, Screenshot of the Week #85 [Submissions Closed - Vote Now!]. The Speed Demon build is designed to speed across the battlefield with such speed that the enemy won't know what hit them. Each grenade is suited for a different purpose. Cookie Notice From a gameplay perspective it may be nice that you never know what you are going to get, but from a build perspective you can't really rely upon anything. Players can choose from a range of active and passive Feats that will aid them on their journey. so . Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. This site will be spoiler free besides the names of planets/locations and party members. In the case of the Guardian, players should choose the Jedi Weapon Master/Sith Marauder class for the sake of continuity. I could force jump and 1hko most enemies, or I could 1 shot with power attack. Force Chain! That said, if you need him to be a skilled tech specialist, you can do okay giving him a single lightsaber and focusing on feats like Dueling and Toughness - at that point, he's basically a tank, and you'll want to emphasize his survivability. Sentinel. It is designed with grinding out levels in mind to get max . What sort of strategies would a medieval military use against a fantasy giant? Guardian. 3. The thief build relies on remaining unseen until they decide to attack, and making the most out of every attack. Early in the game, the bonuses for Critical Strikes are not very appealing. If you want to go for more Defense than go for Mandalorian Assault Armor, but the Strength bonus is more useful than +3 Defense. Both builds will trivialize the end boss.. What you want to do is to build Kreia up for Buffs. Makes sense, right?). Youll get a massive boost to your combat skills, while still getting plenty of Force Powers to use. In fact, with this game, it seems the possible variations for character builds seem endless. Bao Dur is a pretty unorthodox character and requires a little thinking outside the box. If you dont want it, just go for anything with Strength or Wisdom bonus. I chose to go with single lightsaber because of the Defense bonus from Dueling. However, some are still useful. However, it's highly recommended to stick with one's chosen class, especially for a beginner. There are a lot of reasons to use explosives though; for one, a lightsaber can't be used to deflect explosions. Prestige classes. Then Repair catches my eye, seems interesting in this game. Privacy Policy. When it comes to the best, however, these builds are considered top tier. Additionally, at a certain point players need to choose from three Jedi classes; which are Guardian, Sentinel, and Consular. Players will need to increase this build's Charisma and Intelligence - the Intelligence is needed to increase the number of skill points players can allocate to Persuade. Or is it temporary until you get robes? Then focus on increasing the character's Strength, Constitution, and Wisdom - don't neglect Charisma and Dexterity though. Gains a bonus of + 4 or + 5 with a minimum dexterity of 18. Force Body Because you dont have large Force pool, but lots of HP, this is just for you. wow i didnt know force speed was good in combat. This build uses the Scout class combined with the Sentinel Jedi class. The player can also choose to forgo conventional weaponry at a certain point and rely on force powers to vanquish the enemy, or simply use the power of charisma or stealth to defeat the enemy. After two playthroughs, I have to tell that Kotor 2 is really much easier than the first one, but I still enjoy Kotor 2 more for its awesome story and companions. I'd recommend 18 constitution since it lets you equip the strongest implants, but other than that, It's up to you. With this build, the optimal choice is Jedi Weapon Master or Sith Marauder. The Scout is the best class for this build due to its Uncanny Dodge feat that reduces the DC (Difficulty Class) of throwing grenades accurately. Create an account to follow your favorite communities and start taking part in conversations. This is an attempt to grind out a min maxed soldier guardian build that pushes 13 persuade and 17 repair just because. The only power that is an absolute must for your build is Master speed. Players want to get the Advanced Bio-Stabilizer Mask for immunity to poison and mind-affecting. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. And thats why weve written this guide. Albino Member August 19, 2015 Excellent build. Read More . All rights reserved. I think the sticky has some good recommendations but here is my opinion: Instead of putting points into CON at those levels you can just gain influence with Han Harr and subsequently Kreia (it's a whole mini story/lesson thing) and that nets you two or three points to your CON. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. what lvl do you cap off b4 waiting for jedi? Is there a proper earth ground point in this switch box? Make sure to throw a point into the physical attributes (STR, CON, DEX) from time to time too. RELATED: The Best Star Wars Imperials Not In The Shows Or Movies. Makes sense, right?). This build uses the Dueling, Flurry, Weapon Focus: Lightsaber, and Jedi Defense feats. Anything else was basically 2 power attacks, no questions asked. This build also uses the two-weapon fighting feat - though picking the Dueling feat is also canonical. All of these need to be raised to, or above, 15. Always, always, ALWAYS get Master Speed. All trademarks are property of their respective owners in the US and other countries. This build is considered one of the strongest available by players, and gives a good balance between combat, non-combat, and Jedi abilities. In addition to the six classes, there are Feats, Skills, and Force powers - this allows for character builds for nearly any type of character. This does not, however, mean this build is weak against other foes. Please see the. What do you guys reccomend? *Caster ability remains unchanged by stated shout. Players will also want to max out their Force Resistance power. This build makes a joke out of the highest difficulty, however it has no skills, having to rely on its' party to use Security, Computer Use, Repair, and other skills. Graduate of Sam Houston State University -- Class of 2011 B.A. Dont worry about support powers for your main character, but no make sure you give them to the NPCs in your party if you choose a Jedi Guardian. Since players only have a limited number of points to allocate to these Attributes, this is an important decision. Weve broken down the three Jedi classes you pick at the start of the game and tried to explain how to create the best build possible for each of them. That's great, but he can't wear robes, which means the best armor he can wear and still cast all force powers is the Miner Outfit, which provides an amazing 1 point of defense and no other bonuses. Star Wars KOTOR II Guardian Build Guide If you are going to play as a JEDI GUARDIAN and then become a JEDI WEAPONSMASTER then here is guide to light the way. There you have it, the best builds for KOTOR IIs classes now its time to check out our Star Wars Knights of the Old Republic II Switch review, to see what we think of the port. I'll definitely do flurry this time, as for skills it seems persuade will be my cup of tea, just like the first game. It is only visible to you. His Tech Specialist levels also don't stack with his Jedi Guardian levels for the Unarmed Specialist feat, which means he'll be at least 6 levels behind on his unarmed damage. Definitely not in a melee build - even a build deliberately investing in INT to cripple me was able to beat the game. The Guardian starts with 4 Class Skills, which include Demolitions, Awareness, Persuade, and Treat Injury. How to Get Mods on a Hardmod (Modchip) Original Xbox? A higher Wisdom Attribute means more Force Points. When you become a Weaponmaster, get all the Superior Lightsaber Specialization feats first, then. Was not expecting a super informative message like this. By using this site, you agree to its use of cookies. Youre better off focusing on speeding through combat and the story. i like to use Thon or Area Jeths robe, The Quickness D package, Stabilizer mask, Ceremonial shield and Ossluks gloves (cause i feel bad for the lil bug). She couldn't even touch my dex monkey, whereas the strength build had to constantly stop for healing. So after all these years I discovered something I didn't know. This doesnt take into account your characters Unique crystal bonus as its variable. The Jedi class should be either Guardian or Consular. Light side is the most optimal way to build a consular, whereas dark side builds will be much less effective. A good strategy is to Force Push an enemy away and follow-up with a Force Jump attack. For those new to KOTOR, just know that he (or she) is a Sith Lord suffering from amnesia and is the protagonist in the game. Thats mainly because me and Kreia could handle pretty much everything, so third companion was mostly acting as cannon fodder. He's also much. This guide concerns itself with the Guardian build, a class suitable for players who enjoy raw combat with a lightsaber as their primary means of offense. I'm starting a Jedi Guardian (Just finished the Sith Lord path), but I dunno what kind of build I should start it off with. Weve taken a good long look at the attributes, skills, and feats that you should focus on getting as soon as you possibly can. My lightsabers and melee weapons do about 37.5 damage per strike (level 22, I had to play around with equipment to get enough skill equipment to craft the best stuff), 5 strikes per round (4 in Kreia's case, but you've got to love the extra XP), while he will be restricted to 1 attack per round. Because you dont have large Force pool, but lots of HP, this is just for you. Star Wars: Knight of the Old Republic is currently available on PC, PlayStation 5, Android, iOS, and Nintendo Switch. Just count with fact that it will eat your poor Force Point really fast. Skill points aren't that hard to come by, and you always have T3 to handle that stuff in a pinch. Also with flurry, two weps, and master speed you can attack 4 times in a round, It doesn't replace STR with DEX. Head: Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. Updated June 19, 2022 by Jeff Drake: There are way too many great builds in KOTOR to limit a list to just ten. Going forward, when players get a chance to increase their Attributes, prioritizing Strength should be the first choice. The Retinal Combat Implant will grant immunity to critical hits. Focusing all efforts into improving Force Powers and making them easier to use, stronger and just generally more effective. DS Scout 2, Guardian 18. Really, this is a question for role-playing. Sweet! Nearly all gear in Kotor II is randomised. The Weaponmaster and the Sith Lord are the 2 strongest classes in the game. As for weapons, you're right in your intuition that Unarmed is probably the way to go - especially if you can hold back his level to 6 before switching him over to a Jedi, as his Shield Breaker ability will more than make up for the lost damage to a few levels. This build focuses more on using force powers over weapons. Connect and share knowledge within a single location that is structured and easy to search. This guide focuses on creating a very brutish and powerful melee character, based on hitting many extremely powerful attacks per round. I want a really good Jedi guardian build but I want all my stats to be really high, I get confused with this part. Network N Media earns commission from qualifying purchases via Amazon Associates and other programs. Please feel free to contact me through Reddit (/u/TangoSierraFan). A higher Constitution means more Hit Points, so player characters can expect to stay alive longer. Players will want to make Dexterity, Wisdom, and Charisma the primary attributes. Shame that those two buffs doesnt stack, but hey, 4 Attacks per round with Flurry in Heavy Armor is still awesome. Obviously, avoiding more hits increases the Jedi Exile's staying power in a fight. The Sentinel is sort of a jack-of-all-trades, a bridge class between the combat focus of the Guardian and the Force focus of the Consular. If armor, what powers should he take? The different combinations of these six classes allow for a wide variety of options when building a character in KOTOR. Fans have a satisfying level of freedom to customize the Jedi Exile as they see fit. Star Wars: Knights Of The Old Republic 2 - Best Guardian Build, Pokemon Scarlet and Violet DLC Expansion Pass, Star Wars: Knights Of The Old Republic 2 - How Long To Beat, Star Wars: Knights Of The Old Republic 2 - How To Unlock HK-47 As Fast As Possible, The Best Companions In Knights Of The Old Republic 2, Games With The Best Mods Available, Ranked, Hogwarts Legacy Player Hits Conjuration Cap By Building Absolutely Stunning Vivarium, Hogwarts Legacy: Where to Find All Demiguise Statues. Light vs dark. First off, on the question of Armor: Forget force powers, give him the heaviest armor he can wear. One of the most important decisions in the game is picking a class: Guardian, Sentinal, or Consular. How can I tell companion influence level in KotOR 2? An updated and more in-depth build guide video for the Jedi Guardian in KOTOR 1 and 2. What Is the Difference Between 'Man' And 'Son of Man' in Num 23:19? Go for Dueling, Jedi Defense, Regenerate Force Points and some Lightsaber Specialization along with Finesse: Lightsaber. The choice of Force powers will depend on the Jedi Exile's alignment. Theyve got a decent class feat that diminishes the effects of attacks that cause fear or stun your character. Can anyone recommend stats, skills, feats, gear etc. Thanks, DB. 5. Thanks to Speed Mastery and using my double-bladed lightsaber, I was a super hard hitting melee beast. A high Wisdom stat also makes it more likely that offensive Force powers will be successful when employed against enemies. Will he be able to compete in terms of damage with other party members as an unarmed fighter though? Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. How do you ensure that a red herring doesn't violate Chekhov's gun? One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character you're going to play as. If you would like to know more about the how and why, please see the Helpful Information and Useful Resources sections of this site or contact me with questions. Prestige. Why pick anything other than a plasma sword that can cut through almost anything with ease; however, if a character is built around using blasters they can be just as deadly. Using indicator constraint with two variables. These in conjunction with one another give you a 13-23 or 14-31(on dark side opponents only) damage boost, a 2 defense boost and a +4 attack bonus. Use This Build If : You need to take down other force users with ease! Espaol - Latinoamrica (Spanish - Latin America), http://www.gamefaqs.com/xbox/920194-star-wars-knights-of-the-old-republic-ii-the-sith-lords/faqs/37036. Wisdom will comes in use for few of those Dark Side Powers this character has. but there is one thing that. If you want to go for more Defense than go for Mandalorian Assault Armor, but the Strength bonus is more useful than +3 Defense. RELATED: Lego Star Wars: The Skywalker Saga The Best Vehicles, Ranked. use shout at own risk. Force powers for the Windu build include: Burst of Speed, Force Push, Force Resistance, Valor, Throw Lightsaber, and Stun Droid. They'll still have enough skill points to invest in what they want throughout the game. This build is basically like running a wizard class in games like Skyrim. As for Feats, there is no point in giving her some special attacks, because shell be using Force most of the times. I wasn't ignoring you. Force powers tend not to be important in this build. Like those games, this build starts weak but gets increasingly more powerful - by the end of the game this build will be defeating entire groups of enemies in seconds. The Electrical Capacitance Shield makes players immune to electricity - including force lightning. I've played a strength guardian and a dex guardian in KOTOR2, and the dex build faired far better against the end boss than the strength build did. Being a Soldier will help this character stay alive in the early parts of the game. As for other upgrades, go for pure Damage. 'Just make sure you have it after you have gotten the, I find if one shouts pew pew pew then one is percived to be effective by distracting oneself, an others that may be watching. Useful until you get your hands on lightsaber, but Ive read somewhere that Force Deflections Blaster Deflection is cumulative with Jedi Defense and other bonuses. Armor or clothes? Out of all the three classes, Guardians receive the most Hit Points after leveling up. The Scout is a good pick for this build due to the implants; some other feats that complement this build the best are Force Immunity, Toughness, and Conditioning. There are six Attributes in total, which include: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. A higher Intelligence grants more skill points per level. As youll gain levels, raise your Constitution to 18 so you could use the best Implants and then go pure Strength. Look at your Wisdom too, since that'll help with your force powers. However, players won't be missing anything critical by keeping this stat low. Speed/Force Jump is just as powerful in the second game, though I would probably use flurry over power attack. Who needs Call of Duty when you have Roblox game Frontlines, Marvel Snaps Kang really has got a grasp on infinity, Bulbasaur ASMR is here to soothe your soul, Mario Karts Waluigi Wiggler Switch combo ostracised by Reddit, Final Fantasy Pixel Remasters get Switch release date, Hey! Then i use the Ultimate Diatom Energy cell, the expert fencing emitter and Pontite lens. Thanks! Star Wars: Knights of the Old Republic 2 is currently available on PC, Switch, and Mobile. Master the initial Two-Weapon feats and choose one attack feat to master; they all work well enough. Light side characters get more defensive powers, dark side get more offensive powers. the time your max level (20). This guide is awesome. This build produces hardy characters that are good with a lightsaber, force powers, and (later in the game) persuading others. Now I'm moving on to KOTOR II and it seems like it's become a bit more advanced/complicated on the characters, and I was wondering if I could stuff it up or do some big no-no things. Strength ------- 14 Dexterity ------ 14 Constitution -- 16 Intelligence --- 8 Wisdom -------- 12 Charisma ------ 10 STRENGTH: Strength is the most important to you as a Jedi Guardian. Thanks for the assistance! Awareness is the ideal skill. Nevertheless, as Guardians, the idea is to hopefully eliminate enemies quickly before they have too many chances to inflict significant damage. Welcome to the Optimal Guardian/Consular guide for Star Wars: Knights of the Old Republic, written by /u/TangoSierraFan. Physical Boost D-Package (Strength +3, Dexterity +3, Constitution +3). - Huge thanks to my newest channel member - Dan Cohen - Meatbag Star. For the other two classes, you should pick either Jedi Weapon Master or Sith Marauder. Just a couple things, you talked about medium armour, is this still a feat? That's Gurren Lagann. Burst of Speed is a great Force Power to work towards as well. Gloves: Sith Power Gauntlets (Strength +3), Belt: GNS Strength Enhancer (Strength +4), Implant: Physical Boost D-Package (Strength +3, Dexterity +3, Constitution +3). This build is designed to take down other force users with ease. Generally, players can't go wrong with upgrading these Feats whenever possible: Along with their lightsaber, Guardians will also make extensive use of Force powers. MORE: Games With The Best Mods Available, Ranked. This build uses the Force Suppression, Force Resistance, Force Push, Stun, and Burst of Speed. A pretty balanced build would look like this: STR: 16, DEX: 12, CON: 16, INT: 8, WIS: 12, CHA: 10. I take your point quite well. The moment you actually build your character like this and notice huh wait there are still two points to spend for attributes. Intelligence is the least important skill for a Guardian. This will give the player's Jedi a lot more force points, but fewer feats. This build uses the Scout class. Hokey religions and ancient weapons are no match for a good blaster at a player's side. Excellent work on the build Karver. Expect to reload the game a lot. Play a consular so you can use aoe attacks or at least use master speed, dual sabers and flurry. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Of these, Persuade and Treat Injury are the most important Class Skills. Hopefully you find this helpful! This works best in combination with characters that can employ stealth to get enemies to focus fire on Bao-Dur, before striking from behind. You're browsing the GameFAQs Message Boards as a guest. Still on the fence? STAR WARS Knights of the Old Republic II: The Sith Lords, This item has been removed from the community because it violates Steam Community & Content Guidelines. +2 Attacks per round! This build is effective as it allows you to become a force-wielding monster. You need to sign in or create an account to do that. This build mimics the Jedi Master Obi-Wan Kenobi's abilities. Frag grenades are the standard damage dealer, ion grenades take droids down quickly, and plasma grenades are extremely damaging and can cause Horror. This is completely doable, provided the following two conditions are met: 1) You attack him from behind (damage bonus. Valve Corporation. Fury Fury is Power obtained at level 1 Sith Marauder. Focus on Ferocity Form which will give you another Attack per round and -2 Defense and Resilience Form for defense against Blasters. DEX is defence, and could be used for your to-hit chance if it's higher than STR, but it won't give you a damage bonus so it's not too important. This is especially true if players pick the dark side. Learn more about Stack Overflow the company, and our products. Both builds will trivialize the end boss. Star Wars: Knights of the Old Republic 2 is one of the best RPGs on the market and is often cited as one of the greatest Star Wars games ever made. With this build, the player can spam Force Storm until the fight is over. The Primary attribute of this build is Wisdom. The games recommended is a good way to start. That bit about using Kreia and Force Chain to get the effects of Force Speed on yourself is brilliant. This build is best when the character starts as a Scoundrel and then picks the Consular Jedi class later. I don't know if you are mistaking my recommendation of avoiding Guardian as a starting class as bashing Weaponmasters or not, but that's not what I was saying. Espaol - Latinoamrica (Spanish - Latin America). It allows for easily tripling the damage of weapons, and shouldn't be underestimated. or some useful fun builds for a Guardian/Weapon Master? This build's primary attributes are Strength and Wisdom; secondary attributes are Dexterity and Constitution. These classes each provide different skills and bonuses. i am lvl 3 now .. and dont know what i have to max oder lvl now :D. Anakin Skywalker used Djem So and Shien not Ataru.only time he used Ataru was with the two saber dueling on Geonosis against Dooku with the Jar'Kai varient which he sucked with. You forget screaming eagle that with finesse Dex also gives you Hit as well as AC plus reflex where as Str is just Dmg and Hit..you hit more and get hit less with Dex Finesse so Str is meh when you can float like a Yoda and sting like a Windu. and our How do you get out of a corner when plotting yourself into a corner. Wisdom should be maxed-out for maximum Force points. Bao Dur is boring, and that's a good thing. Oh, I forgot to mention that the Guardian is pretty much the worst of the three starting classes, so if by 'Jedi Guardian' you simply mean a character that can own with the lightsaber as opposed to definitely starting with the Guardian class I would recommend a Consular ==> Weaponmaster/Marauder or Consular ==> Assassin/Watchman. It does present different conversation options from the Mind ones, and sometimes yields better results. Just count with fact that it will eat your poor Force Point really fast. Build: Soldier Light Guardian, HK-47, Jolee. The extra attacks will devastate most enemies. Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. If youre focusing on defensive powers, its a good idea to keep on the light side of the Force, but if you want to use offensive powers, you should definitely be a dark side jerk. After all, this is a Star Wars game. Light side or dark side. Even though the lightsaber will be the Guardian's primary weapon, it's foolish to discount the use of Force powers in a fight! To subscribe to this RSS feed, copy and paste this URL into your RSS reader. Focus on Wisdom, Dexterity, and Constitution points. Aim for a balanced set of attributes, and a mix between combat and support feats and powers. So if Kreia uses Speed on herself, you will be speeded too. Corellian Powersuit (Strength +2, Defense 10) It doesnt heavy any Dexterity Bonus, but that really shouldnt bother you. Build the best Jedi or Sith with these Star Wars Knights of the Old Republic II build strategies - be one with the force and make sure you are victorious. Force Push, Affect Minds, Valor, and Speed powers. It's understandable, this is a Star Wars game that lets the player create and play a Jedi. Harry Slater Your go-to destination for all things mobile gaming. Charging headlong into battle, lightsaber swinging wildly, is one strategy in KOTOR. My drill is the drill that creates the heavens! Players can try a variety of builds in Star Wars KOTOR. Thank you for this information. Star Wars: Knights of the Old Republic (KOTOR) allows players to create their own character when starting a new game. Kind of an Eldritch Knight kind of thing. Players are given the choice of three classes: Scout, Scoundrel, and Soldier. It was a total blast to play, very fun and very different (as I tend to not play brute strength melee characters in RPGs). The best Kotor 2 builds for each class: Guardian. We include affiliate links in articles. KOTOR II Guardian Guide (Originally by SirCerberus). You dont have to pick one in fact if youre a Jedi Consular you might want to stick with what youve got. If you believe your item has been removed by mistake, please contact, This item is incompatible with STAR WARS Knights of the Old Republic II: The Sith Lords. I have received many private messages about the guide and will use this site to make improvements since the original is now locked and could be better organized. Other ranks are obtained at level 5 and 9. So max all skills out. What about equipment and upgrades? For your crystals i always use my characters unique crystal and the Solari Crystal +3 damage +3 attack and 1-8 damage on dark side opponents. The Jedi class for this build is Sentinel. 47K views 1 year ago A build, designed to take down Malak in a single turn. She couldn't even touch my dex monkey, whereas the strength build had to constantly stop for healing. Consular. Pocket Tactics is the world's number one mobile games site. Two-weapon fighting lets players dual wield blasters which is what players want. Whether a character will succumb to the dark side and become a Sith is also up to the player. The Jedi class in this build is the Sentinel. Buff the force powers you use against others. These extra options can earn players some extra credits, but they can also let characters talk their way to victory. I maxed power attack, two-weapon fighting, lightsaber mastery, and the rest were basically defensive things and focused all on Strength. All trademarks are property of their respective owners in the US and other countries. Look at your Wisdom too, since thatll help with your force powers. If the player can pull this off, though, they will be rewarded with the option of making a super-powered Jedi character. This item will only be visible in searches to you, your friends, and admins. A good, old-fashioned RTS title will always bring him back into the fold. After Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. This build starts with the Soldier class and switches to the Guardian Jedi class. The Speed Burst, Force Push, and Slow are the primary Jedi powers. As combat specialists, Guardians gain the most benefits out of Feats.

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